As I entered 42 lounge for the
first time in early winter of last year, the first thing I noticed was the
three people playing Wii. The second thing was the people playing a board game
in the back, and then the cartoons on the wall. Already this was a better atmosphere
than any other “lounge” establishment I had been in to date; and I've seen a
few.
For the next 4 1/2 months this blog will be the product of Curric 675: Games, Culture, & Power, after that we shall see what happens ;) The public is welcome to post, however comments will be monitored (mostly for spam). Guest posts in line with the curriculum (even tangentially) are also welcome. Past year’s posts are from AN302: Subcultures in the Digital Age and AN150: Multicultural America.
Wednesday, April 15, 2015
Monday, April 6, 2015
Musings of a Nerd
On 4 March 2004 there was a greater disturbance in the force than when Alderaan was pulverized or even when the cosmos reverberated with the word “KHAAAAN!” Instead of the fictional world disturbing our one plane of existence, our reality had upset the multiverse; Gary Gygax, the “father” of Dungeons and Dragons (D&D) had died. For this week’s class, the assigned reading was Shared Fantasy: Role Playing Games as Social Worlds by Gary Alan Fine. Fine explored the nascent emergence of Fantasy Role Play Gaming (FRPG), with a great deal of focus on Gygax’s D&D. Although very dated, it is a useful reference.
We teenagers referred to the world of D&D as an RPG because to us, it was THE only one and by definition the word Fantasy was redundant in the phrase.
We teenagers referred to the world of D&D as an RPG because to us, it was THE only one and by definition the word Fantasy was redundant in the phrase.
Labels:
AD&D,
D&D,
dice,
Dungeons and Dragons,
fantasy role-play,
FRPG,
Gygax,
Pathfinder,
role play,
RPG,
tabletop,
Wizards of the Coast
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